lunes, 13 de junio de 2011

Riging Bodies with Flash and MAYA

3D with Maya.
How to join IK Handles & Animate all the Skeleton by Joints. First starting on the Spine, then extensions by duplicating them and on the H (View) using a organized structure.




Today we have learned how to Rig the bodies and attach joints and animate them neatly.
In Flash learned how to use Onion layers, moving and riging the symbols with the BONE tool.








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